'Battlefield 2042': Major Map Changes Coming Soon

'Battlefield 2042': Major Map Changes Coming Soon

KEY POINTS

The builders are actively gathering participant suggestions relating to maps and gameplay streamDice will probably be altering maps primarily based on suggestions at a later dateMost modifications will revolve round streamlining gameplay and lowering journey instances

The public notion of “Battlefield 2042” has continued to say no over the months following its disastrous launch, however the builders haven’t given up on the sport simply but.

Recently, Dice revealed a weblog entry relating to the suggestions that the sport had obtained, primarily specializing in the participant group’s main gameplay ache factors relating to map design and a number of the steps that the devs plan on taking to deal with these points.

According to the put up, the key issues plaguing “Battlefield 2042’s” maps are separated into 5 classes: traversal, depth, line of sight, paths and canopy.

First, Dice acknowledged that touring between seize factors takes too lengthy and ends in the sport feeling like a “walking simulator.” While the bigger map sizes have been understandably made to cater to the 128 max participant depend, this, sadly, led to large-yet-empty maps with loads of downtime between firefights.

To deal with this, the devs are at the moment experimenting with totally different respawn places to assist gamers get into the struggle quicker. Players can anticipate smarter flag places in a future replace, such because the experimental change that Dice plans to implement to the notorious Kaleidoscope map.

However, this resolution ties in carefully with the issue of fight depth.

Basically, the 128-player depend has made combating really feel considerably extra chaotic whereas upping the issue of attacking and retaking websites, which is one thing that’s extra closely felt within the Breakthrough mode. Dice is contemplating limiting Breakthrough’s participant depend to solely 64 gamers primarily based on beforehand collected information.

An experimental map format change to Kaleidoscope in Battlefield 2042 Photo: EA/DICE

A discount to the entire variety of automobiles accessible to every staff can be inside the realm of chance, although this would possibly find yourself upsetting the steadiness much more.

The final three classes are carefully linked to one another. Dice stated that many maps are too open and canopy is much too scarce, which has resulted within the prevalence of mid-long-range weapons that dominate open sightlines. The devs additionally famous that holding flags typically feels overwhelming as a result of there aren’t any predictable paths that attackers can come from.

Dice didn’t specify when these map modifications will go dwell, sadly. The builders are nonetheless within the technique of gathering extra suggestions and options from the group to make sure that “Battlefield 2042’s” gameplay expertise meets the expectations of followers.


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