In Chapter 1 of Baldur’s Gate 3, the adventurers encounter Sazza, a sassy goblin stuck in a cage. While the goblins have been an imminent threat thus far through the playthrough, a choice must be made. Either save Sazza or mercilessly let the guards put her out of her misery while she’s trapped. This decision can seem like a no-brainer, but it actually has pretty serious implications for the entire campaign of BG3. For this reason, it’s important to weigh the pros and cons before making a final decision and potentially venturing down an undesired path.
Much like all decisions in Baldur’s Gate 3, one action can ripple out, reverberating throughout a campaign and changing the outcome of future events. Like many of these decisions, sparing or killing Sazza is one of these choices, and the outcomes must be weighed before making the proper choice. While the prospect of having the mind flayer tadpole removed via the goblin shaman, True Soul Gut might seem alluring, the decision has an impact within the greater conflict of the Emerald Grove and beyond.
The choice to save Sazza the goblin comes during a main quest, “Save the First Druid,” where the adventures are tasked with saving the healer Halsin, who is rumored capable of removing the mind flayer tadpole. On the way to the goblin camp, players will come across a Sazza in a cage with guards with crossbows ready to take her life.
While aiding the helpless in BG3 typically is a good action looked at in a positive light, stepping in front of Sazza and sparing her from a crossbow bolt is considered evil, and good companions will disapprove. Saving Sazza will start the questline “Save the Goblin Sazza,” which has the player-controlled character and their companions side with the goblin faction over the druids in Emerald Grove, which has serious implications for the remainder of the campaign.
Related: Can You Romance Multiple Characters In Baldur’s Gate 3?
2023-08-10 19:48:03
Link from screenrant.com
rnrn