Diablo 4, the latest in the popular dungeon-crawling ARPG from Blizzard Entertainment, offers players a classic feel familiar to those who’ve played previous entries, though with an even darker tone than ever before. The sadness and horrors of the world are immediately evident in the opening Diablo 4 cinematic, and there is no denying that Sanctuary is no longer its namesake from the gloom and despair that has encompassed the world. The satisfying hack ‘n’ slash mechanics and feeling of power triumphantly returns as players take on the role of the Wanderer to bring a little glimmer of hope back to this world.
Warning: This review contains minor spoilers for Diablo 4.
Related: “We Don’t Want To Overwhelm Players”: Diablo 4 Devs On Skills & Class Design
Continuing the story of previous Diablo games, Diablo 4 builds on the lore that has been established and expands on many details, particularly regarding the Horadrim, Nephalim, and the creation of Sanctuary. Lilith, the demon Mother of Sanctuary, and her former love, the angel Inarius, are the central focus in Diablo 4 as they each have their own ways of manipulating humans to serve their purposes to gain power.
The despair and hopeless feeling that permeates the world is compounded by its literal darkness. Demons, undead, and more dangerous monsters fill the landscape and slaughter villagers who are simply trying to survive another day. Humans are twisted by the pain around them and led to do horrific deeds to each other. The player’s character is thrust into the center of it all after one of these such deeds placed them in an unusual position to be able to face Lilith in a way that none other can.
2023-05-30 12:00:05
Article from screenrant.com
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