7 Days to Die stands as a pioneer in the survival game subgenre, transitioning from early access on Steam. Its journey began in December 2013, setting it apart from contemporaries like DayZ. While DayZ completed its early access phase in five years, 7 Days to Die took over a decade to reach this milestone.
The Fun Pimps, the creative minds behind 7 Days to Die, shared exciting updates on their official platform. Here are the highlights:
- The much-anticipated Version 1.0 is slated for a June release, with rigorous testing planned for May.
- Version 1.0, previously known as “Alpha 22”, will mark a significant update, originally intended as a full release by the developers.
- The team remains committed to fulfilling promises made during their Kickstarter campaign in 2013, ensuring all announced features will be included in future updates.
- Upon the official launch, the game’s price will see an increase, reflecting the substantial improvements made over the years. To grab a bargain, a 76% discount will be available on Steam from April 22 to 29.
A glimpse into the roadmap and upcoming content updates reveals simultaneous releases for PC and console versions.
Console players should note the following details:
- While 7 Days to Die debuted on PS4 and Xbox One in 2016, support for these versions ceased after a short period.
- Following the PC Version 1.0 launch, a new console edition for PS5 and Xbox Series will be introduced, now titled 7 Days to Die: Console Edition. Existing console owners may not upgrade due to hardware disparities but could receive a discount on the new release.
- The old console version will be phased out upon the new edition’s arrival.
- Post-launch, additional features like cross-play and enhanced world generation will be incorporated into the new console version.
Currently, 7 Days to Die boasts an impressive 88% positive user rating on Steam.
In contrast, the original console release received lackluster reviews, scoring 45 out of 100 on PS4 and 35 out of 100 on Xbox One. Criticisms centered on technical flaws, subpar visuals, and a clunky interface, overshadowing the game’s innovative concepts present in the PC version.
Original article from stopgame.ru