KEY POINTS
Bungie will retain full inventive freedom post-acquisitionThe acquisition has allowed Bungie to speed up the enlargement of its groupsThe “Destiny” universe may get expanded through different media sooner or later
Sony not too long ago bought Bungie, the unbiased developer and writer of “Destiny 2” and the unique developer of the “Halo” sequence, for a staggering $3.6 billion in what appears to be a response to Xbox’s strikes within the larger gaming sphere.
Bungie introduced on its web site that it’s glad to have joined Sony Interactive Entertainment, however followers are nervous about what the long run might maintain not only for “Destiny” but in addition for the remainder of the video games that Bungie is perhaps planning to provide.
The builders addressed a few of these issues of their official announcement, which clarified a number of of essentially the most obtrusive points that always include mergers reminiscent of this one.
There are three most important areas that Bungie touched upon in its announcement: inventive freedom, exclusivity and the way forward for its IPs.
First, Bungie reassured followers that it’s going to nonetheless be the one answerable for all of its initiatives and that it will “remain in charge of [its] destiny.” This is a crucial level to the touch upon as inventive freedom was one of many most important driving elements that led to Bungie’s cut up with Activision again in 2019. With Bungie retaining full management over its improvement processes, followers can anticipate extra of the identical form of content material down the highway.
Bungie CEO Pete Parsons did point out within the announcement that the merger with SIE will permit them to rent extra expertise for his or her groups, which can ultimately result in quicker improvement and higher high quality throughout the board.
A squad of Guardians getting into the Last Wish raid in Destiny 2 Photo: Bungie
Next, Parsons famous that SIE’s acquisition is not going to result in any exclusivity points.
“Our games will continue to be where our community is, wherever they choose to play, he said.
This is great news for players on Xbox and PC as it means that all future “Destiny” content material will nonetheless be obtainable for his or her most popular techniques. Additionally, non-PlayStation house owners will nonetheless be capable to play “Destiny 2” as per common.
Lastly, Parsons talked about that Bungie has begun its journey to changing into a world multi-media leisure firm. This assertion implies that the corporate is planning on producing extra content material exterior of simply gaming.
“Destiny” followers have all the time praised the sport’s trailers and cinematics, and Parsons’ point out of “multi-media” may result in a potential TV sequence or different types of media that would additional increase “Destiny’s” universe.
Nothing is about in stone but, nevertheless, as Bungie continues to organize for the launch of the “Witch Queen” enlargement later this month.