KEY POINTS
The Scorched Zealot set added a strong new Heatwave modThe new mod synergizes completely with current Acari burn buildsStack as a lot Anomaly Power potential in each armor piece
The Acari set has all the time been a staple decide for Pyromancers in “Outriders,” and the brand new enlargement added a couple of new armor mods that may make the standard Heatwave and Overheat construct much more potent.
Here’s a fast overview of the brand new and improved Acari construct to assist gamers push by means of the tougher Apocalypse tiers in “Outriders Worldslayer.”
Armor Mods
Fire TsunamiTidal WaveDetonatorRide The WaveAnomaly EchoBurnt-OutUnstoppable ForceSunburntScorched EarthInferno Wave/Master Consumer
This construct requires three items of the Acari set and the boots of the Scorched Zealot set for the Scorched Earth mod, which makes Heatwave journey backward after reaching its most vary. This will primarily double the variety of Heatwaves gamers have.
The remainder of the mods are supposed to enhance the harm of Heatwave and Overheat. With the mods above, gamers will get three Heatwave casts per cooldown, every dealing extra harm each time they cross by means of an enemy because of Scorched Earth and the Acari set bonus.
Inferno Wave will be swapped out for Master Consumer for extra burst harm, and Tidal Wave will be changed by a defensive mod like Emergency Stance for extra survivability. Heatwave locks gamers in place throughout its comparatively prolonged solid time, and there can be instances when mobility is required.
Class Setup
Go down the standard Tempest route within the Class Tree to buff the harm of Overheat, and you’ll want to take the Phoenix Nestling node for the sake of getting an additional security web.
The Tempest ability tree setup for ability-based Pyromancer builds in Outriders Photo: Outriders
For the Pax tree, take the nodes on the prime and cap it off with the Burnt Offerings node. This will significantly enhance the harm of Burn results, making Heatwave extremely highly effective towards frequent enemies.
Take Heatwave, Overheat and Ash Blast because the three essential talents. Feel free to make use of Overheat as an emergency heal capability since it may possibly deliver gamers again to full well being in a single use so long as there are sufficient enemies close by.
As for weapons, Deathshield or the brand new Final Penance double gun are nice for Anomaly Power builds. Use both of those and mod them with both Shadow Comet, Ultimate Lightning Whip or Wrath of Moloch to maximise DPS.