'Destiny 2': Incoming Weapon Changes In 'The Witch Queen'

'Destiny 2': Incoming Weapon Changes In 'The Witch Queen'

KEY POINTS

Weapons may have totally different traits in keeping with their weapon manufacturerActivities will reward gamers with weapons geared up with Origin TraitsBasic weapon tweaks and steadiness adjustments are coming quickly 

An array of weapon adjustments is coming to “Destiny 2” quickly that would rework how the sport is performed by way of loot acquisition, meta picks and extra.

Bungie’s newest TWAB listed the upcoming adjustments in nice element, from the brand new (and eliminated) perks to returning weapons and the fine-tuning of sure weapon archetypes. The adjustments are relatively lengthy, so right here’s a condensed model of the weapon overhauls for a neater learn.

Origin Traits

Weapons will start dropping with additional Origin Traits within the third perk column, and the results of those traits will rely upon which exercise gamers purchase the weapon from. For instance, a weapon that dropped throughout a Nightfall strike might include a perk that may solely be obtained from the exercise.

Perks embody:

Vanguard’s Vindication (Vanguard strikes): Final blows grant a small quantity of HPOne Quiet Moment (Crucible): Increases reload velocity whereas out of combatAlacrity (Trials of Osiris): Gain elevated reload, stability, vary and goal help when all different fireteam members are down

Weapon Foundries

All weapons will now have additional traits primarily based on their producer, just like the weapons within the “Borderlands” collection.

Hakke: Increased harm towards automobiles, barricades, turrets and Stasis crystalsSuros: Reloading will increase dealing with and flinch resistance for a brief durationOmolon: Stability and weapon velocity whereas within the high half of the journal are increasedVeist: Dealing harm has an opportunity to partially refill the journal

Some outdated weapons are getting reissued within the sixteenth season of Destiny 2 Photo: Bungie

The adjustments ought to make weapons really feel extra distinct whereas providing distinctive bonuses that received’t intrude with present playstyles.

Balance Changes

There are loads of new adjustments coming to present weapon archetypes, from their base numbers to how perks work together with them. Here are a few of the most notable ones:

Rocket launcher harm values modified primarily based on weapon frameHigh-impact fusion rifle harm increasedPulse rifle harm towards minors increasedSniper rifle goal help rebalanced (extra AA on low zoom, much less AA on excessive zoom)Exotic weapons that use Primary Ammo deal 40% elevated harm towards minorsMinor buffs to Waking Vigil, Dire Promise, Jack-Queen-King and Spare RationsNerfs to Chaperone, Duality and Felwinter’s LieAdagio length and harm buffed; buffs vary when activeTap the Trigger nerfed for fusion rifles onlyEager Edge lunge distanced decreased


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